Eleventh Hour Games

Gaming

DesignLead

Dallas, Texas, United States
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Lead candidates.

The Brief

“Design Lead at Eleventh Hour Games. Skills: Design Lead, Game Design, Leadership, Team Management, ARPGs. develop and implement successful design strategies. outlining how the design team will create the project’s deliverables”

What You'll Achieve.

create the project’s deliverables; deliver maximum impact; ensure successful product implementation and execution; craft resonant seasonal experiences throughout the year; ensuring a smooth and efficient workflow that meets high-quality standards; ensure game meets established art and design goal; improve products and design processes; setting clear goals; championing best practices and standards across projects; leveling up our approach to things like recruiting, performance assessment and knowledge sharing

Industry & Context.

Gaming
Problems you'll solve

areas of risk; actionable items

Eligibility Requirements

working with a fully remote team

What They're Looking For.

Must Have

6+ years of industry experience in a leadership role, 3+ years experience in Game Design focused role(s), Experience with management practices, including team member feedback and evaluation processes, Professional experience and passion for leading teams and growing skills/mentoring individuals, Professional experience with project management software, understanding of the Systems-based Action RPG Genre

Nice to Have

Demonstrable working experience with Unity or Game Engines, understanding of Last Epoch gained through extensive playtime, Experience utilizing data/metric based informed decisions

What You'll Do.

develop and implement successful design strategies

outlining how the design team will create the project’s deliverables

partnering with discipline leads across design to ensure a well managed and staffed discipline

ensure your designers have well supported growth through mentoring and feedback

ensure the team's execution meets or exceeds standards

make significant contributions to wider Design Department processes and rituals

define development timeframes

and areas of risk to be considered in project planning

Manage the design team through modeling

and caring to grow their skills and deliver maximum impact

Collaborate effectively with the producers

and other key studio leads to determine project design specifications

and ensure successful product implementation and execution

Collaborate with cross-functional teams—including art

and engineering—to craft resonant seasonal experiences throughout the year

Drive the end-to-end design pipeline from early concepting to post-launch iteration

ensuring a smooth and efficient workflow that meets high-quality standards

Work closely with the Design Producer to ensure game meets established art and design goal

Contribute innovative and creative design ideas to systems and the game world

Utilize many types of feedback

including from the team

and user research feedback to create clear actionable items that improve products and design processes

Guide and mentor a team of designers

providing continuous feedback

and fostering an environment of creativity

and professional development while championing best practices and standards across projects

Ensuring design craft standards are upheld

contribute to Design Department processes and rituals

leveling up our approach to things like recruiting

performance assessment and knowledge sharing

How You'll Work.

Team & Collaboration

partnering with discipline leads across design; Collaborate effectively with the producers, engineers, artists, and other key studio leads; Collaborate with cross-functional teams—including art, product management, and engineering; working with a fully remote team

Communication Scope

open communication; communication skills, both written and verbal; excellent communication skills

Process & Methodology

project planning, project management software, end-to-end design pipeline

Full Job Description

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITY As a Design Lead for Eleventh Hour Games, you will develop and implement successful design strategies by outlining how the design team will create the project’s deliverables. This will include partnering with discipline leads across design to ensure a well managed and staffed discipline, that your designers have well supported growth through mentoring and feedback, and that the team's execution meets or exceeds standards. You’ll also make significant contributions to wider Design Department processes and rituals. This position will require a candidate with deep understanding of ARPGs, specifically adapting to Last Epoch. This role is ideal for someone who craves ownership and has strong communication skills, both written and verbal. The role requires excellent communication skills and autonomy as you will be working with a fully remote team. RESPONSIBILITIES: Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution Collaborate with cross-functional teams—including art, product management, and engineering—to craft resonant seasonal experiences throughout the year Drive the end-

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