Eleventh Hour Games
Gaming
DesignLead
Neural analysis suggests this role is
optimal for Lead candidates.
“Design Lead at Eleventh Hour Games. Skills: Design Lead, Game Design, Leadership, Team Management, ARPGs. develop and implement successful design strategies. outlining how the design team will create the project’s deliverables”
What You'll Achieve.
create the project’s deliverables; deliver maximum impact; ensure successful product implementation and execution; craft resonant seasonal experiences throughout the year; ensuring a smooth and efficient workflow that meets high-quality standards; ensure game meets established art and design goal; improve products and design processes; setting clear goals; championing best practices and standards across projects; leveling up our approach to things like recruiting, performance assessment and knowledge sharing
Industry & Context.
areas of risk; actionable items
working with a fully remote team
What They're Looking For.
Must Have
6+ years of industry experience in a leadership role, 3+ years experience in Game Design focused role(s), Experience with management practices, including team member feedback and evaluation processes, Professional experience and passion for leading teams and growing skills/mentoring individuals, Professional experience with project management software, understanding of the Systems-based Action RPG Genre
Nice to Have
Demonstrable working experience with Unity or Game Engines, understanding of Last Epoch gained through extensive playtime, Experience utilizing data/metric based informed decisions
What You'll Do.
develop and implement successful design strategies
outlining how the design team will create the project’s deliverables
partnering with discipline leads across design to ensure a well managed and staffed discipline
ensure your designers have well supported growth through mentoring and feedback
ensure the team's execution meets or exceeds standards
make significant contributions to wider Design Department processes and rituals
define development timeframes
and areas of risk to be considered in project planning
Manage the design team through modeling
and caring to grow their skills and deliver maximum impact
Collaborate effectively with the producers
and other key studio leads to determine project design specifications
and ensure successful product implementation and execution
Collaborate with cross-functional teams—including art
and engineering—to craft resonant seasonal experiences throughout the year
Drive the end-to-end design pipeline from early concepting to post-launch iteration
ensuring a smooth and efficient workflow that meets high-quality standards
Work closely with the Design Producer to ensure game meets established art and design goal
Contribute innovative and creative design ideas to systems and the game world
Utilize many types of feedback
including from the team
and user research feedback to create clear actionable items that improve products and design processes
Guide and mentor a team of designers
providing continuous feedback
and fostering an environment of creativity
and professional development while championing best practices and standards across projects
Ensuring design craft standards are upheld
contribute to Design Department processes and rituals
leveling up our approach to things like recruiting
performance assessment and knowledge sharing
How You'll Work.
Team & Collaboration
partnering with discipline leads across design; Collaborate effectively with the producers, engineers, artists, and other key studio leads; Collaborate with cross-functional teams—including art, product management, and engineering; working with a fully remote team
Communication Scope
open communication; communication skills, both written and verbal; excellent communication skills
Process & Methodology
project planning, project management software, end-to-end design pipeline
Full Job Description
Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITY As a Design Lead for Eleventh Hour Games, you will develop and implement successful design strategies by outlining how the design team will create the project’s deliverables. This will include partnering with discipline leads across design to ensure a well managed and staffed discipline, that your designers have well supported growth through mentoring and feedback, and that the team's execution meets or exceeds standards. You’ll also make significant contributions to wider Design Department processes and rituals. This position will require a candidate with deep understanding of ARPGs, specifically adapting to Last Epoch. This role is ideal for someone who craves ownership and has strong communication skills, both written and verbal. The role requires excellent communication skills and autonomy as you will be working with a fully remote team. RESPONSIBILITIES: Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution Collaborate with cross-functional teams—including art, product management, and engineering—to craft resonant seasonal experiences throughout the year Drive the end-
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