Skydance
Animation
CrowdsTechnicalSeniorArtist
Neural analysis suggests this role is
optimal for Senior candidates.
“Crowds Technical Senior Artist at Skydance. Skills: Houdini Crowd system, Maya, Renderman. Assist Crowds Supervisor. Create master crowd rigs”
Industry & Context.
Technical problem-solving skills; Ability to troubleshoot pipeline issues; Ability to resolve shot-specific technical challenges independently
What They're Looking For.
Must Have
5+ years in VFX or animation industries, 3+ years in the animation industry, Excellent knowledge of Houdini Crowd system, Working knowledge of Maya, Houdini in production environments, Knowledge of procedural rendering in Renderman, Experience in creating crowds for animated films, Deep understanding of the entire CG pipeline, from assets to lighting
Nice to Have
High English level desirable, Spanish desirable
What You'll Do.
Assist Crowds Supervisor
Create master crowd rigs
Apply crowd behaviors
Provide hands-on assistance
How You'll Work.
Team & Collaboration
Works together with the team; Providing them with support; Guidance and instruction; Gives feedback to the department TD’s
Full Job Description
## Description Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different. For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice. --- As a Crowds Technical Senior Artist, you will assist the Crowds Supervisor with technical and creative approaches to an assigned sequence, creating master crowd rigs and deploying them to the team of crowd artists for production shots. ## Responsibilities Sets up crowd assets and HDAs within the existing Houdini pipeline and tests new procedures and workflows under the artistic supervision of the Crowds Lead and Supervisor. Creates a range of crowd agents (bipeds/quadrupeds and vehicles) for efficient simulation. Applies and executes crowd behaviors on shots with the highest quality standards. Strong technical problem-solving skills including the ability to troubleshoot pipeline issues and the ability to resolve shot-specific technical challenges independently. Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment. Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth. Follows th
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