Ubisoft
Computer Games
CreativeDirector[Assassin'sCreed:CodenameInvictus]
Neural analysis suggests this role is
optimal for mid candidates.
“Creative Director [Assassin's Creed: Codename Invictus] at Ubisoft. Skills: Creative vision, Game production, Team inspiration. Define creative vision. Communicate high-level vision”
What You'll Achieve.
Create the unknown; Define cohesive vision; Support creative vision; Bring experience to life
Industry & Context.
Take feasibility into account
Travel locally and abroad
What They're Looking For.
Must Have
Creative leadership, Organizational skills, Interpersonal skills, Presentation skills, Cross-departmental communication, Technical feasibility consideration, Autonomy in presentation tools, Autonomy in design tools, Knowledge of game engines, Familiarity with project management software, Solid understanding of market, Passion for video games
Nice to Have
Mentorship experience
What You'll Do.
Define creative vision
Communicate high-level vision
Foster collective creativity
Channel efforts towards goal
Ensure choices fit game feel
Bring intended experience to life
Develop specific parts of vision
Communicate creative direction
Represent team and project
Validate consistency and quality
Ensure creative alignment
Review production priorities
Discuss production timelines
Discuss production scope
Travel to present game
Meet with external partners
Visit co-development studios
How You'll Work.
Team & Collaboration
Cross-departmental communication; Work with core members; Communicate with disciplines; Work with producer
Communication Scope
Pitch game vision; Present game; Communicate direction
Process & Methodology
Production priorities, Production timelines, Project scope
Full Job Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! When you’re a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce. Responsible for setting the overall creative direction, you foster an environment of collective creativity that inspires teams to come up with the best ideas that they can to support it. You keep everyone’s efforts channeled towards the same goal, the same common vision. You make sure that every choice made throughout production fits the feel of the game and brings its intended experience to life for players across the globe. What you’ll do: * Define a clear, cohesive creative vision for the game. * Work closely with other core team members to develop their specific parts of the vision + unify your concepts to tie together all design, graphic, narrative, and technical elements. * Communicate (and emphasize) the creative direction across the production floor to guide teams. * Pitch the game vision to the editorial team and upper management + represent your team and the project to them. * Validate the consistency and quality of the game + ensure creative alignment between branding, experience, and strategy. * Review and discuss production priorities, timelines, and scope with the producer. * Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc. ## Qualifications * Strong creative leadership with the ability to define and sustain a long-term vision. * Exceptional organizational, interpersonal, and presentation skills. * Effective cross-departmental communication: you have the know-how to comfortably communicate with all discipl
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