Ubisoft

Computer Games

CreativeDirector[Assassin'sCreed:CodenameInvictus]

CA$165–245k ~AI est. Montreal, Quebec, Canada FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for mid candidates.

The Brief

“Creative Director [Assassin's Creed: Codename Invictus] at Ubisoft. Skills: Creative vision, Game direction, Team inspiration. Define creative vision. Communicate creative vision”

What You'll Achieve.

Define clear vision; Define cohesive vision; Sustain long-term vision; Bring intended experience to life

Industry & Context.

Computer Games
Problems you'll solve

Take technical feasibility into account; Take production feasibility into account

Eligibility Requirements

Travel locally, Travel abroad

What They're Looking For.

Must Have

Creative leadership, Define and sustain long-term vision, Exceptional organizational skills, Exceptional interpersonal skills, Exceptional presentation skills, Effective cross-departmental communication, Communicate with all disciplines, Ability to take technical feasibility into account, Ability to take production feasibility into account, Mentorship, Share expertise to guide creatives, Autonomy in using presentation tools, Autonomy in using design tools, Knowledge of game engines, Familiarity with project management software, Solid understanding of the market, Passion for video games

Nice to Have

Unity knowledge, Unreal knowledge, Game engine limitations knowledge

What You'll Do.

Define creative vision

Communicate creative vision

Work with core team members

Tie together design elements

Tie together graphic elements

Tie together narrative elements

Tie together technical elements

Communicate creative direction

Emphasize creative direction

Ensure creative alignment

Review production priorities

Meet external partners

Visit co-development studios

How You'll Work.

Team & Collaboration

Cross-departmental communication; Communicate with disciplines; Work with core members; Collaborate with producer

Communication Scope

Presentation skills; Cross-departmental communication

Process & Methodology

Jira

Full Job Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! When you’re a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce. Responsible for setting the overall creative direction, you foster an environment of collective creativity that inspires teams to come up with the best ideas that they can to support it. You keep everyone’s efforts channeled towards the same goal, the same common vision. You make sure that every choice made throughout production fits the feel of the game and brings its intended experience to life for players across the globe. What you’ll do: * Define a clear, cohesive creative vision for the game. * Work closely with other core team members to develop their specific parts of the vision + unify your concepts to tie together all design, graphic, narrative, and technical elements. * Communicate (and emphasize) the creative direction across the production floor to guide teams. * Pitch the game vision to the editorial team and upper management + represent your team and the project to them. * Validate the consistency and quality of the game + ensure creative alignment between branding, experience, and strategy. * Review and discuss production priorities, timelines, and scope with the producer. * Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc. ## Qualifications * Strong creative leadership with the ability to define and sustain a long-term vision. * Exceptional organizational, interpersonal, and presentation skills. * Effective cross-departmental communication: you have the know-how to comfortably communicate with all discipl

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