ArenaNet
Games
ContractSeniorStoryDesigner(UnannouncedProject)
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“Contract Senior Story Designer (Unannounced Project) at ArenaNet. Skills: Story design, Gameplay implementation, Content systems. Define gameplay content and systems. Own complex iteration”
Industry & Context.
What They're Looking For.
Must Have
5+ years game development, 1 or more AAA games shipped, Pre-production game design experience, Implement gameplay content using Unreal Engine 5, Establish technical requirements for content creation inside Unreal Engine 5, Understand narrative, encounter design, mission flow, Implement and iterate content using engine tools, scripting systems, or visual scripting
Nice to Have
Engineering or Technical backgrounds a plus
What You'll Do.
Define gameplay content and systems
Own complex iteration
Establish quality standards
Establish technical standards
Partner with Level Design
Partner with Technical Design
Partner with Narrative
Partner with Engineering
Deliver cohesive player-facing content
Deliver quality player-facing content
Establish and harden implementation tools
Establish and harden content pipelines
Maintain documentation of features
Add to documentation of systems
Support development timelines
Support content completion goals
Build gameplay experiences
Iterate on gameplay experiences
Participate in playtests
Incorporate feedback to improve pacing
Incorporate feedback to improve clarity
Incorporate feedback to improve player engagement
Iterate on content based on feedback
Ensure gameplay moments are polished
Ensure gameplay moments are intuitive
Align gameplay moments with player experience
Exemplify quality bar for team
Exemplify working within constraints
Exemplify professionalism within industry
How You'll Work.
Team & Collaboration
Cross-disciplinary teams; Multiple disciplines
Full Job Description
At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Senior Story Designer to help define and implement high-quality gameplay content and systems for an unannounced project built in Unreal Engine 5. This is an advanced role where you’ll be asked to own complex iteration, work collaboratively with multiple disciplines, and establish and maintain quality and technical standards for our content. WHO WE ARE LOOKING FOR - Collaborate – Partner with Level Design, Technical Design, Narrative, Art, and Engineering to deliver cohesive and quality player-facing content. - Define – Partner with Technical Design and Engineering to establish and harden implementation tools and pipelines for content. - Document - Maintain and add to documentation of features and systems. - Plan – Work with Content Leads to support development timelines and goals for content completion. - Implement - Use Unreal Engine 5 tools and scripting systems to build and iterate on gameplay experiences. - Listen - Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement. - Polish - Iterate on content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the overall player experience. - Exemplify – Be an example for the team of the quality bar, how to work effectively within constraints, and how to be a profes
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