Haven Interactive Studios
Concepteur·tricedeniveauxSenior
“Concepteur·trice de niveaux Senior at Haven Interactive Studios. Skills: Level design, Game design, AAA game development. Design, implement, and iterate player vs player levels. Design and iterate interior levels”
Industry & Context.
Analytical thinking; Critical thinking
What They're Looking For.
Must Have
Five years of experience, Delivery of at least one AAA console game, Knowledge of level editing tools, Knowledge of scripting languages, Good documentation skills, Detail-oriented
Nice to Have
Unreal level editing tools, Unreal scripting languages, 3D modeling tools
What You'll Do.
and iterate player vs player levels
Design and iterate interior levels
Design and iterate sandbox levels
Establish feature priorities
Validate game quality
Deliver tasks on time
Evaluate playability and flow
Maintain and develop level content
Review work and provide feedback
Participate in design and development of custom level
Participate in development of basic scripting
Collaborate with discipline specialists
Resolve design challenges
How You'll Work.
Team & Collaboration
Cross-discipline specialists; Design team; Development team
Communication Scope
Communicate ideas; Communicate concepts
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