People Can Fly
Game Development
Concepteurdejeuxdecombat/CombatGameDesigner
“Concepteur de jeux de combat / Combat Game Designer at People Can Fly. Skills: Combat design, Game systems, AAA game development. Create gameplay ideas. Prototype gameplay ideas”
What You'll Achieve.
Create unique experiences; Create unforgettable experiences
Industry & Context.
Conceptualize game systems; Implement game features
What They're Looking For.
Must Have
2+ years AAA game production, 2+ years third-person melee combat, Working proficiency with one game engine, English verbal and written communication
Nice to Have
Experience with multiple engines, Good understanding of action-adventure genre, Knowledge of Maya, 3DS Max, JIRA, Confluence and Perforce Client (P4V) Knowledge
What You'll Do.
Create gameplay ideas
Prototype gameplay ideas
Implement combatant characters
Create design documents
Create content briefs
Create system outlines
Share information with teams
Collaborate with multiple disciplines
Remain current on industry trends
How You'll Work.
Team & Collaboration
Multiple disciplines; Involved teams; Industry leaders
Communication Scope
English communication
Applying for this Concepteur de jeux de combat / Combat Game Designer role?
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ANONYMOUS · UNFILTERED
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