Gravity Well
ConceptArtist
Neural analysis suggests this role is
optimal for Intermediate to Principal candidates.
“Concept Artist at Gravity Well. Skills: Concept Artist, stylized concept design, environment design, character design, vehicle design, prop design, storytelling, visual design, collaboration. Create, explore, and develop concept art for environments, props, vehicles and characters.. Collaborate closely with our Art Director and designers as you help bring the game to life.”
Industry & Context.
paid test as part of the interview process
What They're Looking For.
Must Have
A portfolio of work demonstrating your skill.
Nice to Have
A design sense and good artistic taste., 3+ years of experience as a concept artist in games or film., Knowledge and command of fundamental art techniques including anatomy, perspective, color, value, form, and shape language., High level skills at creating fictional worlds with the ability to design all the parts of those worlds: environments, characters, props, vehicles, etc., Experience collaborating and guiding 3D artists as they build your designs., interpersonal skills as you work closely with many across the team., Experience shipping a AAA game., Ability to communicate and collaborate effectively with team members located globally., Modeling experience with a 3D package for rough blockouts of environment or vehicle designs.
What You'll Do.
and develop concept art for environments
vehicles and characters.
Collaborate closely with our Art Director and designers as you help bring the game to life.
Collaborate with the 3D artists working from your designs
helping them achieve the vision laid out in the concept art.
Ensure that all concept related images are organized
and available to the team.
Help playtest the game
giving feedback as we develop projects together.
Consider gameplay needs and the player’s perspective as you design the look of the game world.
How You'll Work.
Team & Collaboration
Collaborate closely with our Art Director and designers.; Collaborate with the 3D artists working from your designs.; work closely with many across the team.; Ability to communicate and collaborate effectively with team members located globally.
Communication Scope
Ability to communicate and collaborate effectively with team members located globally.
Full Job Description
Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain. Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team. Gravity Well is looking for a talented Concept Artist (Intermediate to Principal) specializing in stylized concept design for environments, characters, vehicles and anything else the game needs. At Gravity Well, we look for artists who bring a rich sense of storytelling to everything they create. Working closely with our Art Director, designers, and fellow artists, concept artists produce high-quality visual designs that are both functional and visually appealing, while staying true to the game’s artistic style. If your thing is stylized artwork and you find yourself inspired by animation and European comic books, you just might be a great fit! What You'll Do: Create, explore, and develop concept art for environments, props, vehicles and characters. Collaborate closely with our Art Director and designers as you help bring the game to life. Collaborate with the 3D artists working from your designs, helping them achieve the vision laid out in the concept art. Ensure that all concept related images are organized, current, and available to the team. Help playtest the game, giving feedback as we develop projects together. Consider gameplay needs and the player’s perspective as you design the look of the game world. You Must Have: A portfolio of work demonstrating your skill. Ideally You'll Have: A strong design sense and good artistic taste. 3+ years of experience as a concept artist in games or fil
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