Magic Media
media, entertainment, and tech
AudioUnityDeveloper
Neural analysis suggests this role is
optimal for Senior candidates.
“Audio Unity Developer at Magic Media. Skills: Unity programming, audio systems, audio architecture, audio implementation, FMOD, Wwise. design, development, and integration of all audio systems within a gaming title. audio architecture”
What You'll Achieve.
deliver engaging and interesting games for our clients; deliver the best results
Industry & Context.
What They're Looking For.
Must Have
4+ years of experience as a Unity game developer, at least 2+ years focused on audio implementation and systems, Proven experience integrating audio middleware (FMOD or Wwise) into Unity projects, Solid understanding of audio file formats, compression, and streaming strategies, A passion for video games and the role of sound in player experience
Nice to Have
Involved in the full development cycle (A–Z) of at least one shipped game title as the audio developer, Familiarity with procedural audio or DSP programming, Experience with audio on mobile and WebGL platforms, including platform-specific constraints and limitations, Solid technical foundation (e.g. Computer Science, Music Technology, or Audio Engineering degree, or equivalent), Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent)
What You'll Do.
and integration of all audio systems within a gaming title
driving audio features independently
How You'll Work.
Team & Collaboration
close collaboration with sound designers and gameplay teams; collaborating with sound designers, composers, and gameplay programmers
Communication Scope
Excellent communication skills; bridging technical and creative disciplines
Full Job Description
Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts. We’re looking for an Audio Unity Developer to join our team. The ideal candidate will have extensive full-time Unity programming experience in games, with a deep specialization in audio systems and implementation. As a senior audio developer, you will be responsible for the design, development, and integration of all audio systems within a gaming title. This includes audio architecture, implementation, testing, debugging, and optimization in close collaboration with sound designers and gameplay teams. **Skills** * Very strong skills in Unity, with a focus on audio systems (Unity Audio Mixer, FMOD, Wwise, or similar middleware). * Deep understanding of audio programming concepts spatialization, DSP, dynamic mixing, adaptive/interactive music systems. * Capable of mentoring junior developers on audio pipeline best practices. * Capable of driving audio features independently, collaborating with sound designers, composers, and gameplay programmers. * Familiar with audio-specific performance bottlenecks CPU/memory budgets, voice management, streaming, and LOD for audio. * Strong debugging skills, particularly for audio-related issues (sync, latency, mixing artifacts). * Excellent communication skills, especially bridging technical and creative disciplines. * Strong documentation skills for audio pipelines, middleware integration, and technical audio design. **Requirements** * 4+ years of experience as a Unity game developer, with at least 2+ years focused on audio implementation and systems. * Proven experi
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