Devoted Studios
Game Development
AssociateProductManager-LiveOps&Economy
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“Associate Product Manager - LiveOps & Economy at Devoted Studios. Skills: LiveOps, Economy Design, Product Management, Game Design. Define goals, success criteria, and decision records. Maintain and evolve rules, restrictions, and balance lists”
What You'll Achieve.
Meet design targets; Meet product and market goals; Feed improvements into future roadmaps
Industry & Context.
Creative problem-solving; Turning vision into player-first systems
What They're Looking For.
Must Have
2+ years in product management for games, experience in LiveOps, hands-on systems or economy design, Proven track record shipping live events or re-runs, iterating from data and feedback, game design fundamentals across systems, balance, and progression, Ability to translate goals into clear specs, user stories, and acceptance criteria, Experience defining and tuning economies, rewards, and grind vs reward pacing, Comfortable running structured playtests and turning insights into actionable changes, Skilled at cross-functional leadership with Design, Engineering, QA, Art, and Marketing, Excellent written documentation in Confluence or similar, clear async communication, Fluency with Jira or similar workflows, roadmaps, and backlog prioritization, Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs, Experience preparing stakeholder reviews and securing sign-off on scope and changes, Player-first mindset with UX instincts, ability to reason from player outcomes, Ability to configure event tooling or similar live-ops pipelines across Dev, Staging, and Prod
Nice to Have
Experience on a collectible, card, or ban-list driven game or competitive modes, A testing or experimental design experience for balance and economy changes, Monetization design familiarity, sensitivity to player trust, Comfort coordinating player-facing comms with Marketing or Community, Portfolio or samples that show design docs, change logs, and outcome metrics
What You'll Do.
Maintain and evolve rules
and approve gameplay or systems changes
Review economy and content using playtest results
Define and tune economies against product and market goals
Identify new content or features
translate into user stories
Prioritize the backlog
Prepare materials and secure stakeholder sign-off
Coordinate player-facing communications
Configure and operate live tools
Iterate on features and economies through testing
Manage release readiness
and feed improvements
How You'll Work.
Team & Collaboration
Partner with Product and leadership; Cross-functional leadership with Design, Engineering, QA, Art, and Marketing; Coordinate player-facing communications with Marketing and Community teams; Communicate with people within the company
Communication Scope
Clear async communication; Player-facing communications
Process & Methodology
Backlog Prioritization, Roadmap Planning
Full Job Description
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as: * Epic Games * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software Devoted Studios is hiring a Junior or Associate level Product Manager with strong game design chops. You will be responsible for planning and live event execution, align goals with Design and Product Direction, tune economies and rewards, and drive clear documentation, playtests, and stakeholder sign-off. If you thrive at turning vision into player-first systems and shipping on schedule, let’s talk. ### **Key Responsibilities:** * Partner with Product and leadership to define goals, success criteria, and clear decision records. * Maintain and evolve rules, restrictions, and balance lists based on team input and data. * Propose, evaluate, and approve gameplay or systems changes when needed. * Review economy and content using playtest results and player feedback to meet design targets. * Define and tune economies against product and market goals, including reward pacing. * Identify new content or features, translate them into user stories, and prioritize the backlog. * Prepare materials and secure stakeholder sign-off across Product and Game Design. * Coordinate player-facing communications with Marketing and Community teams. * Configure and operate live tools to set up test builds and events across environments. * Iterate on features and economies through structured testing and data review. * Manage release readiness, i
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