Nintendo Software Technology

Technology

AssociateEnvironmentArtist(NST)

$64–98k Redmond, Washington, United States CONTRACT
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Entry candidates.

The Brief

“Associate Environment Artist (NST) at Nintendo Software Technology. Skills: 3D modeling, Texturing, Unity, Unreal Engine. Create 3D assets. Create textures”

Industry & Context.

Technology

What They're Looking For.

Must Have

1+ years of experience in game development, Experience with 3D modeling software, Experience with texturing software, Experience with Maya, Experience with Photoshop, Experience with Substance Painter, Experience with ZBrush, Experience with Marmoset Toolbag, Experience with Unity, Experience with Unreal Engine

Nice to Have

Experience with Substance Designer, Experience with Substance Alchemist, Experience with Houdini, Experience with Substance Painter, Experience with Substance Designer, Experience with Substance Alchemist, Experience with Houdini, Experience with Substance Painter, Experience with Substance Designer, Experience with Substance Alchemist, Experience with Houdini

What You'll Do.

Integrate assets into game engine

Collaborate with art director

Collaborate with technical artists

Collaborate with engineers

Collaborate with designers

Contribute to art pipeline

How You'll Work.

Team & Collaboration

Art director; Technical artists; Engineers; Designers

Full Job Description

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department. As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we’d love to see your portfolio! SUMMARY: A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products. Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES Participates in the creation of 3D content that meets required direction and quality specifications. Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects. Participates in assigned animations for 3D and 2D assets. Utiliz

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