The Studio

video game development

AssociateDesigner

Guildford, United Kingdom FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“Associate Designer at The Studio. Skills: design documentation, level prototyping, game scripts. Produce clear, concise, and detailed design documentation. Prototype and iterate on level layouts”

What You'll Achieve.

shaping the player experience across all stages of development; create a truly AAA experience

Industry & Context.

video game development
Eligibility Requirements

on-site role at our Guildford studio, minimum of 3 days per week in the office

What They're Looking For.

Must Have

Solid understanding of the game development process from concept through ship, A portfolio showcasing both personal and team projects, supported by clear documentation that demonstrates your design thinking and process from brief through to final execution, Proficiency with level editors, Comfortable working with Word, Excel, PowerPoint, and 2D art packages, communication skills, both written and verbal and an ability to communicate ideas visually through sketches, diagrams, or mock-ups, Broad and deep knowledge of games across genres and platforms, Able to adapt quickly to shifts in design direction or development process

Nice to Have

Unreal Engine, Unity, or a proprietary engine preferred, A degree in Game Design or equivalent practical experience, Some work experience in a commercial game studio, Experience shipping a title in Unreal Engine, Unity, a proprietary engine or equivalent is a plus, A keen interest in level design particularly, An interest or background in racing games

What You'll Do.

and detailed design documentation

Prototype and iterate on level layouts

Contribute to game balancing

and features confidently

Collaborate closely with designers

How You'll Work.

Team & Collaboration

highly collaborative role; work closely with multi-disciplinary teams; adapt to evolving priorities; Present ideas, concepts, and features confidently to cross-functional teams; Collaborate closely with designers, artists, engineers, and producers across all stages of development

Communication Scope

written; verbal; communicate ideas visually

Full Job Description

The Studio We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do. Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel. It couldn’t be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience. The Role Working under the direction of the Chief Creative Officer and Senior Designers, you will play a key role in shaping the player experience across all stages of development. Your responsibilities will span design documentation, game balancing, level prototyping in 3D engines, and the creation and management of game scripts and data. This is a highly collaborative role - you'll work closely with multi-disciplinary teams and adapt to evolving priorities as projects progress. As an Associate Designer, you will: - Produce clear, concise, and detailed design documentation for key game features - Prototype and iterate on level layouts using white-box techniques in 3D game engines - Contribute to game balancing, scripting, and data management - Present ideas, concepts, and features confidently to cross-functional teams - Collaborate closely with designers, artists, engineers, and producers across all stages of development Requirements What we’re looking to see on your CV: - Solid understanding of the game development process from concept through ship - A strong portfolio showcasing both personal and team projects, supported by clear documentation that demonstrates your design thinking and process from brief through to final execution - Proficiency with level editors - Unreal Engine, Unity, or a proprie

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