Blackbird Interactive

game studio

ArtLead(Thirdpersonactionshooter)

CA$98–125k Vancouver, British Columbia, Canada FULL TIME Remote Friendly
The Brief

“Art Lead (Third-person action shooter) at Blackbird Interactive. Skills: Art Vision, art pipelines, 2D art, 3D art. Maintain an Art Vision established by the external partner whilst driving new content and features. Control character-driven technical pipelines, as well as content for environment assets and kits”

What You'll Achieve.

achieve results; deliver a world-class addition to a popular indie franchise; deliver consistent quality across all art disciplines

Industry & Context.

game studio
Problems you'll solve

proactively seek out and present solutions to problems

Eligibility Requirements

candidates who are legally eligible to work in Canada and reside within Canada

What They're Looking For.

Must Have

5+ years of extensive games industry art experience, Experience with both Console and PC releases, Unreal 4 or 5 experience, Demonstrable ability to drive art pipelines and achieve results, Expresses passion and skills in both 2D and 3D art, Communicate an eagerness for playing current popular games and understanding the art direction decisions

Nice to Have

2+ years preferred as an Art Lead (or Director)

What You'll Do.

Maintain an Art Vision established by the external partner whilst driving new content and features

Control character-driven technical pipelines

as well as content for environment assets and kits

Create and drive visual targets that set the vision & quality bar for art in-engine

Delegate and direct responsibilities where needed

proactively seek out and present solutions to problems

Drive all disciplines within the Art Department

including stylisation and optimisation approaches for VFX and Tech Art

How You'll Work.

Team & Collaboration

Collaborate with production to ensure the product stays on time and on budget to the highest quality; Give clear and consistent communication (and feedback) to the development team and external partners throughout production; Sell the Art Direction to all invested parties; Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise; work with production to ensure the product stays on time and on budget; Collaborate with studio art leadership to grow and maintain an inspiring art culture; participate in hiring and maintaining the best talent in the industry

Communication Scope

Give clear and consistent communication (and feedback) to the development team and external partners throughout production; Sell the Art Direction to all invested parties

Process & Methodology

ensure the product stays on time and on budget

Free ATS check

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