Avalanche Studios Group

Media

Animator[FixedTerm]

$560–780k ~AI est. Stockholm, Sweden TEMPORARY Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Senior candidates.

The Brief

“Animator [Fixed Term] at Avalanche Studios Group. Skills: Animation, Character animation, Traversal mechanics. Own animation production for prototype. Implement animations in Unreal Engine”

Industry & Context.

Media
Problems you'll solve

Creative problem-solving

What They're Looking For.

Must Have

5+ years experience as Animator, Experience implementing animations in Unreal Engine, Experience working in a team environment, Experience collaborating with designers

Nice to Have

Maya proficiency, MotionBuilder proficiency

What You'll Do.

Own animation production for prototype

Implement animations in Unreal Engine

Collaborate with programmers

Collaborate with tech artists

Collaborate with tech animators

Contribute to prototype stability

Contribute to prototype health

Contribute to prototype success

How You'll Work.

Team & Collaboration

Prototype team; Designers; Programmers; Technical artists; Tech animators

Full Job Description

## Description Avalanche Studios Group and its incubation team are seeking an Animator for work on a game prototype, working with a focused team of designers, programmers and technical artists. The ideal candidate brings extensive experience in animating human characters, with a strong focus on traversal mechanics and realistic physical interactions. In this role, you will take a significant ownership and responsibility applying your passion for animation, highly developed technical skills and creative problem - solving abilities to contribute across multiple aspects of the project. You thrive in a dynamic, collaborative environment where testing, iteration, and open discussion are essential to discovering and refining the most engaging player experiences. With a player-centric mindset, you are deeply passionate about creating fun, immersive gameplay experiences and prioritize how players feel and interact with the game above the underlying systems themselves. ## What you'll do Be a key contributor to a prototype team of six people Own the production of animation content for a prototype focused on traversal and physical interaction Collaborate with programmers, tech artists, and tech animators to build an immersive experience where players feel like part of the world they interact with Share responsibility with the rest of the team for the overall stability, health, and success of the prototype ## Who you are A highly skilled Animator who is passionate about animation and video games Strong skills and a deep understanding of animation fundamentals in a realistic style 5+ years of experience working as an Animator in the games industry Ability to demonstrate excellence in the production of keyframed and mocap animations for humans Extensive knowledge of current animation techniques and third-party animation software, including Maya and MotionBuilder Experience implementing animations in Unreal Engine Strong communication skills and experience working in a team enviro

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