Atomic Theory

game development

AnimationTechnicalArtist(6MonthFTC)

Cardiff, United Kingdom FULL TIME Remote Friendly
The Brief

“Animation Technical Artist (6-Month FTC) at Atomic Theory. Skills: Animation Technical Artist, rigging, animation, skinning, automating workflows, game engines. Translate gameplay and aesthetic requirements into functional character and prop animation workflows. Ensure output is visually consistent, performant, and player-friendly”

What You'll Achieve.

delivering player-centric, AAA-quality experiences; delivering milestones; achieve a flawless, appealing aesthetic; deliver seamless, intuitive, and visually engaging experiences; set projects up for success

Industry & Context.

game development
Problems you'll solve

Technical Problem-Solving; solving skinning issues; automating tedious workflows; solving complex animation issues; carve a path through undefined scenarios

What They're Looking For.

Must Have

3+ years of experience as an Animation Tech Artist, Technical Animator, Technical Art Lead, or similar role in game, Proven track record of shipping at least one game through to release, Expert knowledge of industry-standard 3D animation creation technologies (e. g. Maya, Blender), Proficiency with tooling scripting languages (e. g. Python, MEL, C#), Working knowledge of animation implementation in game engines (e. g. Unreal Engine AnimBPs and Montages, Unity Mecanim)

Nice to Have

experience in an outsource management capacity

What You'll Do.

Translate gameplay and aesthetic requirements into functional character and prop animation workflows

Ensure output is visually consistent

Ensure that animation outputs work in alignment with creative vision and are delivered up to client expectations

In-engine implementation of animation

Develop strategies and solutions for complex animation issues

Carve a path through undefined scenarios

Leverage knowledge of implementation workflows and optimization principles

Ensure asset implementation is animation-friendly

Align creative vision with technical execution and production realities

Participate in creative reviews

Incorporate feedback quickly

Proactively identify opportunities for polish and improvement

How You'll Work.

Team & Collaboration

Work closely with other artists; Work closely with our client partners; Cross-discipline collaboration with artists; Cross-discipline collaboration with engineering; Collaborate across disciplines; Internal tech talks; Learn from specialists

Communication Scope

timely and efficient communication; communication; facilitation skills

Process & Methodology

project management

Free ATS check

Applying for this Animation Technical Artist (6-Month FTC) role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on Ashby

  • Ashby is a fast modern ATS — most applications take under 3 minutes.
  • The resume parser is strong; verify parsed experience dates and job titles.
  • Custom screening questions are often scored algorithmically — answer completely.
  • Location field affects geo-based screening; use your actual metro area.

ANONYMOUS · UNFILTERED

What do employees actually say about Atomic Theory?

Real rants from real employees. Read before you apply.

Read Company Rants →