Lockwood Publishing

Computer Games

AIProductDesigner

Kenner, Louisiana, United States CONTRACT Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid+ candidates.

The Brief

“AI Product Designer at Lockwood Publishing. Skills: AI Product Design, Player Experience Design, AI-First Workflows, Cross-functional Collaboration, Iteration and Experimentation. Design & Product Impact. Design end-to-end player journeys across features, systems, and LiveOps”

What You'll Achieve.

Features ship quickly and consistently, not just conceptually; AI tools are used effectively to increase speed and output quality; Designs drive measurable improvements in engagement and retention; Improve core player journeys, LiveOps features, and monetisation systems; Deliver high-quality work at speed; Ship value every week; Increase team velocity; Improve engagement, retention, and monetisation

Industry & Context.

Computer Games
Problems you'll solve

Simplify complex problems

What They're Looking For.

Must Have

Experience in product/UX/UI design (games, mobile, or live service preferred), portfolio demonstrating shipped features and measurable impact, Experience working in cross-functional, agile teams, Hands-on experience with Claude, ChatGPT, Figma AI, Midjourney or similar, Ability to use AI to generate, iterate, and refine design outputs, UX and interaction design fundamentals, Confident prototyping and rapid iteration, Data-informed decision making, Outcome-driven mindset with focus on player and business impact, Ability to work quickly and pragmatically in a fast-paced environment, Clear communicator who can simplify complex problems, Proactive and accountable, taking ownership of delivery

Nice to Have

Experience with LiveOps, in-game economies, or monetisation systems, Familiarity with experimentation and growth frameworks, Experience contributing to design systems

What You'll Do.

Design & Product Impact

Design end-to-end player journeys across features

Translate product and commercial goals into intuitive

high-performing experiences

Deliver features that improve engagement

Use tools like Claude

and generative workflows to accelerate design

Prototype and test ideas quickly to validate assumptions

Continuously refine AI-driven workflows to increase team velocity

Experimentation & Optimisation

Support A testing and iterative improvements

and player behaviour to inform design decisions

Focus on continuous optimisation rather than one-off releases

How You'll Work.

Team & Collaboration

Work closely with Product and Engineering to shape and prioritise the roadmap; Align with Art and Creative to ensure quality and consistency; Work closely with Product and Engineering Teams to continuously improve core player journeys, LiveOps features, and monetisation systems; Work closely with Product and Engineering to shape and prioritise the roadmap; Align with Art and Creative to ensure quality and consistency

Communication Scope

Clear communicator who can simplify complex problems; Present work clearly, explaining decisions and trade-offs

Full Job Description

Job Title: AI Product Designer (Avakin Life) Reports to: Creative Director Role Overview We’re looking for an AI Product Designer to design and ship player experiences for Avakin Life using AI-first workflows. This role sits at the heart of cross-functional squads, working closely with Product and Engineering Teams to continuously improve core player journeys, LiveOps features, and monetisation systems. This is not about big concepts that sit in decks, it’s about iteration, experimentation, and shipping value every week. You’ll combine strong hands-on design with fast execution, using tools like Claude and generative AI to deliver high-quality work at speed. **Key Responsibilities ** Design & Product Impact * Design end-to-end player journeys across features, systems, and LiveOps * Translate product and commercial goals into intuitive, high-performing experiences * Deliver features that improve engagement, retention, and monetisation AI-First Execution * Use tools like Claude, Figma AI, and generative workflows to accelerate design * Prototype and test ideas quickly to validate assumptions * Continuously refine AI-driven workflows to increase team velocity Experimentation & Optimisation * Support A/B testing and iterative improvements * Use data, insight, and player behaviour to inform design decisions * Focus on continuous optimisation rather than one-off releases Collaboration * Work closely with Product and Engineering to shape and prioritise the roadmap * Align with Art and Creative to ensure quality and consistency * Present work clearly, explaining decisions and trade-offs Skills & Experience * Experience in product/UX/UI design (games, mobile, or live service preferred) * Strong portfolio demonstrating shipped features and measurable impact * Experience working in cross-functional, agile teams AI Skills (Essential) * Hands-on experience with Claude, ChatGPT, Figma AI, Midjourney or similar * Ability to use AI to generate, iterate, and refine design outputs Co

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