KRAFTON
Video Games
AIEngineer
Neural analysis suggests this role is
optimal for Mid+ candidates.
“AI Engineer at KRAFTON. Skills: AI/ML, LLM, Python, Data Pipelines. Ideate, design, build and ship AI systems. Own reliability, evaluation, observability, and security for AI products”
What You'll Achieve.
measurable impact on our publishing efforts; decision-grade outputs; operational workflows; real-time sentiment-drop and issue-spike detection
Industry & Context.
analytical and structured problem-solving skills
What They're Looking For.
Must Have
Software engineering experience, building production AI/ML or LLM-based systems, reliability, evaluation, observability, and security practices for AI systems, Python, modern AI/ML tooling, building and maintaining data pipelines at meaningful scale, analytical and structured problem-solving skills, ability to ship working systems independently, operate them in production, Ability to explain and communicate technical problems and solutions clearly to non-technical colleagues and teams, Business-level proficiency in English
Nice to Have
Bachelor’s degree (or higher) in a related field, Experience or knowledge (or interest!) in the video games industry, Experience with the AI APIs (prompt-engineering, tool use, and evaluation at scale), Experience designing and operating MCP servers, integrating LLM tools with structured data sources, Some proficiency in the Korean language
What You'll Do.
build and ship AI systems
and security for AI products
Develop the MCP-first intelligence layer
Build and harden multi-agent systems
Drive the Community Alert System
Contribute to an in-game dialogue framework R&D
How You'll Work.
Team & Collaboration
embedded with Global Publishing teams, studios, and leadership; work closely with product; communicate technical problems and solutions clearly to non-technical colleagues and teams
Communication Scope
Ability to explain and communicate technical problems and solutions clearly to non-technical colleagues and teams
Full Job Description
우리는 게이머의 로망을 실현하기 위해, 누구도 가지 않는 길을 갑니다. 예상을 뛰어넘는 과감한 상상력과 기술로, 전 세계 팬들이 잊지 못할 세상을 만들기 위해 담대하게 도전하고 개척합니다. We pioneer the path to players' dreams. With bold imagination and breakthrough technology, we create unforgettable worlds for fans across the globe. AI Engineer We are KRAFTON – a collective of independent game development studios brought together to create innovative and engaging entertainment experiences for gamers across the world. Since the release of our flagship title – PUBG: BATTLEGROUNDS – in 2017, it has become one of the highest-selling video games of all time with over 70 million copies sold. We are headquartered in Seoul, South Korea, with regional KRAFTON offices located across the globe. Our Amsterdam office is home to KRAFTON Europe, with several key product and publishing teams focused on Western markets based here, along with our Esports team. It is also home to the Black Budget development team, who are busy working on our upcoming new title. The AI Ops Team sits within West Publishing Services (WPS) as KRAFTON Publishing's internal AI product team, embedded with Global Publishing teams, studios, and leadership - owning Community & Creator data across KRAFTON and turning it into decision-grade outputs and operational workflows for the stakeholders we serve. You will join a four-person team (Lead, two PMs, one AI Engineer), deeply integrated in KRAFTON's Publishing work and in charge of building and shipping AI products with measurable impact on our publishing efforts. Basic Roles and Responsibilities: - Ideate, design, build and ship AI systems for community, creator, localization, and playtest publishing workflows as reliable, repeatable, accountable systems - Own reliability, evaluation, observability, and security for AI products that interact with external stakeholders (e.g., creator email outreach, Community Manager response drafting, Steam key distribution under NDA) - Develop the MCP-first intelligence layer over AI Ops' Creator and Comm
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