2K

Video Games

AIEngineer

Montréal, Quebec, Canada
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid candidates.

The Brief

“AI Engineer at 2K. Skills: AI Systems development, AI Archetypes development, Unreal Engine, C++. Support the development of the AI Systems and AI Archetypes. Bring AI Archetypes to life”

What You'll Achieve.

Bring our AI Archetypes to life; Bring our richly imagined world to life; Deliver for our players

Industry & Context.

Video Games
Eligibility Requirements

Reasonable accommodation for qualified individuals with disabilities

What They're Looking For.

Must Have

3 + years industry or related experience, Worked in an AI for video games programming role, Used Unreal Engine in a professional capacity for scripting Basic AI Systems, Used UE5 AI Debugging Tools and Rewind Debugger, Proficiency in 3D math, Appropriate level C++ experience, Previously developed for current gen AAA consoles, Proficiency in French is required, Proficiency in English is required

What You'll Do.

Support the development of the AI Systems and AI Archetypes

Bring AI Archetypes to life

Push the state of the art in AI

Experiment with unproven ideas

Collaborate with the engineering and design teams to iterate and polish existing AI Systems and Archetypes

Support the development of architecture and implementation within the systems of your domain

Collaborate with other engineers to implement and maintain AI behavior trees and associated systems

Test AI Systems and Archetypes

reporting on their performance operation and memory budgets

Test and suggest improvements for combat design-facing authoring and encounter scripting tools

Maintain technical documentation

Support and finalize the implementations for core AI systems: Combat Management

Steaming/Memory/Performance

Support the creation of new AI Archetypes and finalize existing ones

How You'll Work.

Team & Collaboration

Collaborate with the engineering and design teams; Collaborate with other engineers; Work closely with our Design, Animation, Audio, VFX, and Art departments; Integrate work across disciplines; Contribute to a healthy, supportive team environment; Build and maintain trust-based relationships across all levels of the organization; Understand differing perspectives; Navigate organizational complexity with tact and emotional intelligence; Great games are born from great collaborations

Communication Scope

Excellent written and verbal communication skills; Ability to articulate complex ideas clearly; Package information for diverse audiences; Deliver difficult feedback with empathy and professionalism

Process & Methodology

Owner of your tasks, Strives to drive their work forward autonomously

Full Job Description

As an AI Engineer at Cloud Chamber you will join our talented development team to further push the development of the AI Systems and AI Archetypes for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to support several AI Systems and bring our AI Archetypes to life. In this role, you’ll help push the state of the art, and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are a bold and curious engineer who believes in an iterative, experimental approach to game development; moving comfortably between design and engineering, collaborating and communicating ambition and limitations. What You’ll Do: Collaborate with the engineering and design teams to iterate and polish existing AI Systems and Archetypes. Support the development of architecture and implementation within the systems of your domain. Collaborate with other engineers to implement and maintain AI behavior trees and associated systems. Test our AI Systems and Archetypes, reporting on their performance operation and memory budgets. Test and suggest improvements for combat design-facing authoring and encounter scripting tools for Maintain technical documentation. What We’ll Do Together: You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help support the creation of new AI Archetypes and finalize existing ones. You will be encouraged to push our conception of what is possible, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life. What You’ve Done: 3 + years industry or related experience. Worked in an AI for video games programming role. Used Unreal Engine in a professional capacity for scripting Basic AI Systems. Used UE5 AI Debugging Tools and Re

Free ATS check

Applying for this AI Engineer role?

Most applicants get filtered before a human reads their resume. See if yours makes the cut.

How to Apply on Greenhouse

  • Create a Greenhouse profile before applying — it saves time across multiple applications.
  • Upload your resume as a PDF; the parser handles it better than Word.
  • Answer all knockout questions carefully — wrong answers auto-reject before a human sees you.
  • Enable email notifications to track application status in real time.

ANONYMOUS · UNFILTERED

What do employees actually say about 2K?

Real rants from real employees. Read before you apply.

Read Company Rants →