NVIDIA
AIDeveloperTechnologyEngineer
Neural analysis suggests this role is
optimal for Mid candidates.
“AI Developer Technology Engineer at NVIDIA. Skills: AI, computing, physics simulator performance, GPU-based physics simulator. Understand the responsibilities associated with embodied AI and strive to enhance them. Develop on products like IsaacSim and Isaac Lab, ensuring flawless performance”
What You'll Achieve.
ensuring flawless performance; world-class results
What They're Looking For.
Must Have
Bachelor's degree in Computer Science, Robotics, Engineering, or a related field, or equivalent experience, 3+ working year experience, C++, CUDA, Python, Linux, one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo, communication skills, ambition to grow and learn about building machine learning applications, optimization, and software engineering, Prior involvement with embodied AI or a history at humanoid robotics firms with a focus on physics simulation
Nice to Have
creative and autonomous computer scientist with a real passion for parallel computing
What You'll Do.
Understand the responsibilities associated with embodied AI and strive to enhance them
Develop on products like IsaacSim and Isaac Lab
ensuring flawless performance
Profile and investigate the performance of optimized code together with our internal team
Optimize GPU-based physics simulator performance for world-class results
How You'll Work.
Team & Collaboration
Discuss your approach and results with NVIDIA engineers to continuously improve processes; Collaborate closely with architecture, research, libraries, tools, and system software teams to invent and develop next-generation architectures, software platforms, and programming models
Communication Scope
communication skills
Full Job Description
Join NVIDIA, where our groundbreaking advancements in computer graphics, PC gaming, and accelerated computing have set the standard for over 25 years. As a Developer Technology Engineer, you will be part of an exceptionally experienced team dedicated to pushing the boundaries of AI and computing. This role is an outstanding opportunity to build the next era of technology in a dynamic and innovative environment. **What you 'll be doing:** * Understand the responsibilities associated with embodied AI and strive to enhance them. * Develop on products like IsaacSim and Isaac Lab, ensuring flawless performance. * Profile and investigate the performance of optimized code together with our internal team. * Discuss your approach and results with NVIDIA engineers to continuously improve processes. * Optimize GPU-based physics simulator performance for world-class results. * Collaborate closely with architecture, research, libraries, tools, and system software teams to invent and develop next-generation architectures, software platforms, and programming models. **What we need to see:** * Bachelor's degree in Computer Science, Robotics, Engineering, or a related field, or equivalent experience. * 3+ working year experience. * Experience with C++, CUDA, Python, and Linux. * Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo. * Strong communication skills and the ambition to grow and learn about building machine learning applications, optimization, and software engineering. * Prior involvement with embodied AI or a history at humanoid robotics firms with a focus on physics simulation. Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package.Are you a creative and autonomous computer scientist with a real passion for parallel computing? If so, we want to hear from you.
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