Sperasoft

3DPropsArtist

Yerevan, Yerevan, Armenia FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid candidates.

The Brief

“3D Props Artist at Sperasoft. Skills: 3D Props Artist, modeling, sculpting, texturing. Create highly detailed and believable 3D models of different types of assets. Follow the direction of art leads”

What You'll Achieve.

Meeting quality benchmarks; Meeting deadlines in a timely manner

What They're Looking For.

Must Have

2+ years of working experience as a 3D Props Artist, Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio, Ability to create interesting, detailed and visually appealing props, Be proficient with the software packages and tools of the games industry, Experience with Unreal Engine, Excellent understanding of form, shape, structure and silhouette with regard to modeling, Experience with managing polygon count and texture budgets, Ability to receive constructive feedback

What You'll Do.

Create highly detailed and believable 3D models of different types of assets

Follow the direction of art leads

Ensure that assets fit artistically into the environment and overall look/feel of the game

Meeting quality benchmarks and deadlines in a timely manner

Ensure all assets are efficient and meet technical requirements

How You'll Work.

Team & Collaboration

Contributes to the team-oriented environment

Communication Scope

Good English communication and writing skills

Full Job Description

We’re strengthening our art team with experienced prop artists. Due to the growth of our current projects and the launch of new ones, we’re looking for skilled 3D Props Artists to help bring detailed, story-driven assets to life. If you have a strong eye for form, texture, and world-building, and you’re ready to work on diverse, high-quality titles - let’s talk. **Responsibilities** * Create highly detailed and believable 3D models of different types of assets. * Follow the direction of art leads. Ensure that assets fit artistically into the environment and overall look/feel of the game. * Meeting quality benchmarks and deadlines in a timely manner. Ensure all assets are efficient and meet technical requirements * Contributes to the team-oriented environment **Requirements** * 2+ years of working experience as a 3D Props Artist * Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio * Ability to create interesting, detailed and visually appealing props * Be proficient with the software packages and tools of the games industry * Experience with Unreal Engine * Excellent understanding of form, shape, structure and silhouette with regard to modeling * Experience with managing polygon count and texture budgets * Ability to receive constructive feedback * Self-motivation, good communication skills, and a great team-player attitude * Good English communication and writing skills **Benefits** * Working with an international team of world-class professionals on exciting and challenging projects; * Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events; * Medical Care package; * Sensibly flexible working hours; * Breakfasts, snacks and fruits available during the day, tea and coffee machines; * Friendly team environment; * Additional benefits – care bonus to cover health, educational and safety needs.

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