Sperasoft
3DPropsArtist
Neural analysis suggests this role is
optimal for Mid candidates.
“3D Props Artist at Sperasoft. Skills: 3D Props Artist, modeling, sculpting, texturing. Create highly detailed and believable 3D models of different types of assets. Follow the direction of art leads”
What You'll Achieve.
Meeting quality benchmarks; Meeting deadlines in a timely manner
What They're Looking For.
Must Have
2+ years of working experience as a 3D Props Artist, Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio, Ability to create interesting, detailed and visually appealing props, Be proficient with the software packages and tools of the games industry, Experience with Unreal Engine, Excellent understanding of form, shape, structure and silhouette with regard to modeling, Experience with managing polygon count and texture budgets, Ability to receive constructive feedback
What You'll Do.
Create highly detailed and believable 3D models of different types of assets
Follow the direction of art leads
Ensure that assets fit artistically into the environment and overall look/feel of the game
Meeting quality benchmarks and deadlines in a timely manner
Ensure all assets are efficient and meet technical requirements
How You'll Work.
Team & Collaboration
Contributes to the team-oriented environment
Communication Scope
Good English communication and writing skills
Full Job Description
We’re strengthening our art team with experienced prop artists. Due to the growth of our current projects and the launch of new ones, we’re looking for skilled 3D Props Artists to help bring detailed, story-driven assets to life. If you have a strong eye for form, texture, and world-building, and you’re ready to work on diverse, high-quality titles - let’s talk. **Responsibilities** * Create highly detailed and believable 3D models of different types of assets. * Follow the direction of art leads. Ensure that assets fit artistically into the environment and overall look/feel of the game. * Meeting quality benchmarks and deadlines in a timely manner. Ensure all assets are efficient and meet technical requirements * Contributes to the team-oriented environment **Requirements** * 2+ years of working experience as a 3D Props Artist * Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio * Ability to create interesting, detailed and visually appealing props * Be proficient with the software packages and tools of the games industry * Experience with Unreal Engine * Excellent understanding of form, shape, structure and silhouette with regard to modeling * Experience with managing polygon count and texture budgets * Ability to receive constructive feedback * Self-motivation, good communication skills, and a great team-player attitude * Good English communication and writing skills **Benefits** * Working with an international team of world-class professionals on exciting and challenging projects; * Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events; * Medical Care package; * Sensibly flexible working hours; * Breakfasts, snacks and fruits available during the day, tea and coffee machines; * Friendly team environment; * Additional benefits – care bonus to cover health, educational and safety needs.
Applying for this 3D Props Artist role?
Most applicants get filtered before a human reads their resume. See if yours makes the cut.
ANONYMOUS · UNFILTERED
What do employees actually say about Sperasoft?
Real rants from real employees. Read before you apply.