Keywords Studios

Games

3DEnvironmentArtist

$600–900k ~AI est. Pasig City, Metro Manila, Philippines
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for Mid candidates.

The Brief

“3D Environment Artist at Keywords Studios. Skills: 3D environment creation, Maya, Photoshop, zBrush. Study client brief. Interpret client specifications”

What You'll Achieve.

Ensure work completed within budgeted effort

Industry & Context.

Games
Problems you'll solve

Troubleshooting

What They're Looking For.

Must Have

2 years of experience in creating 3D art assets for AAA titles

What You'll Do.

Interpret client specifications

Assist in effort estimation

Contribute to pre-production work

Collect relevant references

Formulate queries for clients

Establish clarity in asset creation workflow

Create high quality error free 3D assets

Deliver files as per client specifications

Undertake creation of benchmark assets

Provide direction to artists

Do first level check of work

Help with troubleshooting

Participate in team meetings

Provide ideas and suggestions

Communicate status of work

Ensure work completed within budgeted effort

How You'll Work.

Team & Collaboration

Team meetings; Provide direction to artists

Communication Scope

Verbal communication; Written communication

Process & Methodology

Work estimation

Full Job Description

Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years. Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies. For more info, please refer to **About the Role:** Artists play a very important role in the art team. They often take on the most complex of art creation tasks on projects, and their role extends to beyond creation of art. They help with the study and interpretation of client specifications and requirements, create queries for the client, do first level artistic check of the work done by artists, troubleshooting etc. The role therefore has not only art creation responsibilities, but it also has elements of responsibilities from higher roles – such as those related to work estimation or first level review of the work of peers and juniors. **Requirements** **Skills ** * Excellent 3D environment creation skills * High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush * Hands on experience working with software like Substance Painter, Substance Designer, Blender * Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity. * Strong attention to detail * Good communication skills – verbal and written * Self-starter * Team player **Experience ** * At least 2 years of experienc

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