Keywords Studios
Games
3DEnvironmentArtist
Neural analysis suggests this role is
optimal for Mid candidates.
“3D Environment Artist at Keywords Studios. Skills: 3D environment creation, Maya, Photoshop, zBrush. Study client brief. Interpret client specifications”
What You'll Achieve.
Ensure work completed within budgeted effort
Industry & Context.
Troubleshooting
What They're Looking For.
Must Have
2 years of experience in creating 3D art assets for AAA titles
What You'll Do.
Interpret client specifications
Assist in effort estimation
Contribute to pre-production work
Collect relevant references
Formulate queries for clients
Establish clarity in asset creation workflow
Create high quality error free 3D assets
Deliver files as per client specifications
Undertake creation of benchmark assets
Provide direction to artists
Do first level check of work
Help with troubleshooting
Participate in team meetings
Provide ideas and suggestions
Communicate status of work
Ensure work completed within budgeted effort
How You'll Work.
Team & Collaboration
Team meetings; Provide direction to artists
Communication Scope
Verbal communication; Written communication
Process & Methodology
Work estimation
Full Job Description
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years. Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies. For more info, please refer to **About the Role:** Artists play a very important role in the art team. They often take on the most complex of art creation tasks on projects, and their role extends to beyond creation of art. They help with the study and interpretation of client specifications and requirements, create queries for the client, do first level artistic check of the work done by artists, troubleshooting etc. The role therefore has not only art creation responsibilities, but it also has elements of responsibilities from higher roles – such as those related to work estimation or first level review of the work of peers and juniors. **Requirements** **Skills ** * Excellent 3D environment creation skills * High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush * Hands on experience working with software like Substance Painter, Substance Designer, Blender * Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity. * Strong attention to detail * Good communication skills – verbal and written * Self-starter * Team player **Experience ** * At least 2 years of experienc
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