Gameloft

Computer Games

3DCharacterArtistInternship

€0–0k Bucharest, Romania INTERNSHIP Remote Friendly
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for internship candidates.

The Brief

“3D Character Artist Internship at Gameloft. Skills: 3D Character Art Pipeline, High-poly sculpting, Low-poly retopology, UV unwrapping, PBR texturing. Create a stylized 3D character asset based on provided concept art.. Build a high-poly version of the character, focusing on forms, proportions, and readable silhouette.”

What You'll Achieve.

Creating game-ready character assets based on provided concept art.; Understand real production standards for stylized characters in video games.; Build real products and meaningful experiences for millions of players worldwide.

Industry & Context.

Computer Games
Problems you'll solve

Proactive, problem-solving mindset

What They're Looking For.

Must Have

Basic understanding of 3D character creation workflows for games., Basic knowledge of high-poly modeling/sculpting, low-poly modeling, UV unwrapping, and texturing., Ability to follow concept art and maintain proportions, silhouette, and visual readability., Familiarity with at least one industry-standard 3D software, such as 3ds Max and ZBrush., Basic understanding of PBR texturing principles., A portfolio or sample work showing 3D modeling, character art, sculpting, or texturing skills., Motivation to learn, receive feedback, and improve throughout the internship.

Nice to Have

Marmoset Toolbag or other rendering/presentation tools would be a plus.

What You'll Do.

Create a stylized 3D character asset based on provided concept art.

Build a high-poly version of the character

and readable silhouette.

Create a game-ready low-poly version through retopology

respecting the required triangle budget.

Unwrap UVs and prepare the asset for texturing.

Create PBR texture maps

Prepare and export the final asset in the required formats

and presentation screenshots/renders.

Receive and apply feedback from the mentor and art team during the production process.

How You'll Work.

Team & Collaboration

Receive and apply feedback from the mentor and art team during the production process.; Support the Character Art team; Team with free communication

Communication Scope

Free communication

Full Job Description

Behind every great game, there is groundbreaking tech and a vision brought to life. If you're the kind of person driven by a pure passion for building, this summer could be different. Welcome to Builders Lab , our internship program at Gameloft Bucharest. This program is designed around you and your potential. Because true builders learn by doing, this is your chance to step inside a true hub for technology and innovation, and experience it firsthand. Builders Lab is a hands-on journey where you get to prove your skills by actually creating something real. If you bring a proactive, problem-solving mindset and a drive to build real products and meaningful experiences for millions of players worldwide, this is your space to turn those ideas into reality. Shape your career with our internship roles, experience our true studio culture from the inside, and start building. General Information * Paid internship: €485 gross (approx. €297 net) * Work Model: Hybrid (2 days office, 3 days work from home) * Schedule : Part-time, 4 hours/day * Internship Duration : 3 months * Estimated Start Date : July How to Apply To apply for this role, please follow the application instructions provided in [this link](https://drive.google.com/drive/folders/1y8zN5kNI1sA812-8xy53CY85XVrFwnlJ). Make sure to carefully review the requirements in the document before submitting your application. Role Purpose The 3D Character Artist Intern will support the Character Art team by creating game-ready character assets based on provided concept art. The intern will follow the full character production workflow, from high-poly sculpting and low-poly retopology to UV unwrapping, PBR texturing, and final asset presentation. The role is designed to help the intern understand real production standards for stylized characters in video games. Responsibilities * Create a stylized 3D character asset based on provided concept art. * Build a high-poly version of the character, focusing on forms, proportions, and re

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