Company

gaming

3DAnimatorDeadByDaylight|Animateur·rice3DDeadByDaylight

Montreal, Quebec, Canada FULL TIME Remote Friendly
The Brief

“3D Animator - Dead By Daylight | Animateur·rice 3D - Dead By Daylight. Skills: keyframe animation, realistic animation, character performance. crafting powerful, realistic character performances that bring tension, weight, and emotion to the world of horror. shape nuanced and believable movements that define how Survivors and Killers feel moment to moment”

What You'll Achieve.

create performances that support gameplay, atmosphere, and storytelling; ensure the overall quality of the product; enhancing immersion in Dead by Daylight

Industry & Context.

gaming

What They're Looking For.

Must Have

Minimum of 4 years of professional experience in animation within the gaming, film, tv or entertainment industry., Experience with Autodesk Maya, or equivalent is a must, Solid understanding of animation tools, basic knowledge of rigging concepts, video game production pipelines, observation skills, adaptability, ability to manage tasks and projects effectively, skills in realistic animation, ability to create grounded, believable movement, weight, and physicality that enhances immersion in Dead by Daylight

Nice to Have

experience with game engine is a plus

What You'll Do.

realistic character performances that bring tension

and emotion to the world of horror

shape nuanced and believable movements that define how Survivors and Killers feel moment to moment

create performances that support gameplay

Apply the principles of animation to create a high-quality character

Understand game design intentions and create in conjunction with the art team the required animation lists for characters

Integrate your animation in game engine

Have the ownership of the characters and ensure the overall quality of the product

and evolve animation workflows and pipelines

ensuring best practices are shared and consistently applied across the team

Animate a diverse cast of characters from grounded human movement to unsettling creatures

and mechanical beings while maintaining a sense of realism and weight

How You'll Work.

Team & Collaboration

work closely with animation, design, and technical teams; create in conjunction with the art team; Collaborative, team‑oriented mindset; work closely with the animation, design, and technical teams

Process & Methodology

ability to manage tasks and projects effectively

Free ATS check

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