Gameloft

Computer Games

2DArtist

$400000–750000k ~AI est. Hanoi, Ha Noi, Vietnam FULL TIME
Market Sentiment
HIGH DEMAND

Neural analysis suggests this role is
optimal for entry candidates.

The Brief

“2D Artist at Gameloft. Skills: 2D Art Production, UI Elements Design, Marketing Materials Design. Create mockups. Create pitch decks”

Industry & Context.

Computer Games

What They're Looking For.

Must Have

Ability to create 2D graphics, Ability to create in-game art assets, Portfolio of graphic designs, Solid knowledge of concept art, Solid knowledge of design principles, Able to suggest original concepts, Able to turn ideas into work, Comfortable adjusting to changing project needs, Comfortable adjusting to new tools, Comfortable adjusting to shifting work setups, Willing to act on constructive feedback, Willing to collaborate with others, Willing to meet project deadlines, Interest in mobile video games, Keeps up with industry trends, Able to use English

Nice to Have

Casual / cartoonish art style

What You'll Do.

Design 2D game assets

Produce 2D game assets

Retouch rendered images

Polish rendered images

Handle 2D production steps

Optimize assets for platforms

Create visual assets for HR

Design marketing collaterals

Support brand identity work

Apply typography principles

Apply layout principles

Apply branding principles

Coordinate with HR teams

Coordinate with Marketing teams

Come up with original designs

Come up with visual ideas

Perform competition research

Perform market research

Perform trend research

Work with stylistic guidelines

Experiment with new techniques

Experiment with new tools

Experiment with visual trends

Maintain reference library

Update reference library

Work with minimal supervision

Seek supervision from seniors

Seek supervision from art leads

Update tasks from Jira

Provide status updates

Show open communication

Contribute to art documentation

Contribute to style guides

Contribute to asset libraries

Adapt to new workflows

Adapt to new art styles

Adapt to new direction

How You'll Work.

Team & Collaboration

Production Manager; Studio Art Lead; HR teams; Marketing teams

Communication Scope

English

Full Job Description

Main challenge This role is charge of delivering versatile, high-quality 2D visual content that serves both game production and corporate communication needs. They will produce mockups, pitch decks, game assets such as characters, UI elements (80% of workload) and HR/marketing materials (20% of workload) across a wide range of styles and formats. What it means on a daily basis 1. 2D Art Production & Quality * Create mockups and pitch decks with compelling visual storytelling and composition * Design and produce 2D game assets: characters, props, backgrounds, textures * Design and produce UI elements: icons, buttons, avatars, menus, HUD components * Retouch and polish 2D and 3D rendered images when needed * Handle full 2D production steps including sketching, line art, coloring, shading, lighting, and final rendering * Optimize assets for target platforms (mobile, PC) while maintaining visual quality 2. Marketing & Corporate Materials * Create visual assets for HR campaigns: recruitment posts, employer branding materials, internal event visuals * Design marketing collaterals: banners, interstitials, social media graphics, presentation decks * Support brand identity work: icons, logos, screenshots, app store visuals when needed * Apply typography, layout, and branding principles to ensure professional and consistent output * Coordinate with HR and Marketing teams to understand briefs and deliver accordingly 3. Creativity & Versatility * Come up with original designs and visual ideas suited to a project's art direction * Perform competition, market, and trend research to widen the range of references and expand innovative compositions * Work with different stylistic guidelines across game projects and corporate materials * Experiment with new techniques, tools (including AI-assisted workflows), and visual trends to improve quality and efficiency * Maintain and update a personal reference library of styles, trends, and techniques 4. Communication & Organization * Work w

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